Build 0.8.0ShippedApr 2026
The first build that launched anything: a launcher shell, Microsoft sign-in, and 1.8.9 booting with the mod attached.
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- Feat Launcher shell with the Microsoft, Xbox Live and XSTS sign-in chain.
- Feat Game files pulled from Mojang and 1.8.9 launched with Forge.
Build 0.8.2ShippedApr 2026
The in-game menus stop being vanilla: a drawn UI layer, custom keybinds, and the first HUD elements.
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- Feat Sour Client menu layer, drawn rather than reskinned.
- Feat Custom keybinds, including chorded two-key combos.
- Feat First HUD readouts: FPS, ping, coordinates.
Build 0.8.5ShippedMay 2026
Cosmetics arrive, and cloaks get real cloth instead of a flat plane stuck to your back.
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- Feat Custom image cloaks: upload any picture and wear it.
- Feat Eight-segment cloth simulation, four cloak types.
- Fix Cloak plane aliasing from texture-id reuse resolved.
Build 0.8.8ShippedMay 2026
Profiles, the settings importer, and one accent colour that themes the launcher and the game together.
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- Feat Profiles: separate settings, mods and layouts per profile.
- Feat Importer for Lunar, Badlion and the vanilla launcher.
- Feat One accent colour applied across launcher and client.
Build 0.9.0ShippedJun 2026
First closed beta: the launcher, profiles, and the client base come together.
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- Feat First closed beta: launcher, profiles, and the client base.
- Feat HUD editor, counters, zoom, crosshair, and custom keybinds.
Build 0.9.1ShippedJun 2026
The native culling engine lands off the render thread, and the launcher takes over OptiFine management.
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- Feat Native culling engine lands, off the render thread.
- Feat OptiFine managed by the launcher: drop the jar in once, installed per profile with shaders and packs intact.
- Perf Full mixin migration with gated force-load for clean startup.
Build 0.9.2ShippedJul 2026
Render tiers go live, hot-swappable, with a stutter watchdog keeping frames on budget.
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- Feat Render tiers go live: Quality, Balanced, and Extreme, hot-swappable.
- Perf Stutter watchdog keeps the overwhelming majority of frames on budget.
- Fix Tiers no longer write GameSettings; vanilla options stay put.
Build 0.9.3ShippedJul 2026
HUD animation rework, a rebuilt client importer, and raw mouse input for zero-smoothing aim.
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- Feat HUD animation rework: lazy-arm enter clocks and a global content fade.
- Feat Launcher importer rebuilt for Lunar, Badlion, and the vanilla launcher.
- Perf Raw mouse input path (WM_INPUT) for zero-smoothing aim.
- Fix Cloak per-tick disk I/O removed; cloak stalls on open gone.
Build 0.9.4ShippedJul 2026
Cloak sync goes one-URL, and the launcher, client, and site all lock to a single accent. Plus a round of stall and render fixes.
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- Feat Cloak sync goes one-URL: set it once, the account service does the rest.
- Feat Accent parity: one accent now themes launcher, client, and this site as one.
- Perf Reflection-stall and hitch on unregistered render keys eliminated.
- Fix GUI blur feedback on some servers resolved; cloak plane aliasing squashed.
Build 0.9.5ShippedJul 2026
The long-running GUI blur leak is root-caused and killed, shader packs stop freezing the game, and first-fight texture hitches are pre-loaded away.
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- Fix GUI blur bleed traced to a shader chain being rebuilt every frame in menus, and fixed at the source.
- Fix Enabling a shader pack in-world no longer freezes the client.
- Perf Texture warm-up removes the first-fight stutter from lazy texture loads.
- Perf Off-thread disk watching keeps file checks off the render thread.
Build 1.0.10ShippedSep 2026
Name tags 22% faster, resource pack swaps about three times quicker, GUI blur working under shaderpacks for the first time, foliage that stops shimmering, and a cloak that moves like cloth.
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- Perf Name tags: 304 to 371 FPS in a full lobby. Every label was being laid out four times a frame for text that never changed; it is worked out once and replayed.
- Perf Changing a resource pack: 1,573ms to 548ms.
- Fix GUI blur draws under a shaderpack for the first time.
- Fix Foliage stops shimmering at distance.
- Feat Cloaks hang on an eight-segment cloth simulation.
Build 1.0.11LatestSep 2026
Sign-in works again. Microsoft removed our app registration from their approved list on 20 August, which is why sign-in had been failing; this build signs in a different way that works today, and switches back on its own if they approve us.
See details
- Fix Sign-in no longer fails at the Minecraft step. The launcher falls back to a route that works, and returns to the normal one by itself once the registration is approved.
- Feat The sign-in window shows its code, says when you are signed in, and can be cancelled or closed with Escape.
- Fix A dialog raised while nobody is signed in no longer renders underneath the sign-in gate.
What next?
More Minecraft versions, with 1.12.2 and 1.20.1 in the works. Then more mods folded in natively, deeper theming, and Fabric alongside Forge.
The road ahead →