Dynamic Lights
A torch in your hand, a dropped glowstone, a burning mob or a blaze lights up the blocks around it.
WhereMods › Visuals
KindFeature
Versions1.21.11 only

Turning it on
- Sour Client menu, Visuals topic (or search for it from All).
- Flip the switch on its row. Click the row itself to open its settings beside the list.
Every setting
In the order the game shows them. Indented rows only appear once the row above is set the way it says.
Performance2 settings
| Update Speed | How often moving lights redraw the blocks around them. Realtime looks smoothest; Slow redraws less often and costs the least. | RealtimeRealtime, Fast, Slow |
| Max Distance | Lights further than this many blocks from you are ignored. | 6416 to 128 |
Sources7 settings
| Your Held Light | Lights from what you hold in either hand. | On |
| Other Players | Lights from what other players hold. | On |
| Mobs Holding Lights | Zombies with torches and the like. | On |
| Dropped Items | A torch or glowstone lying on the ground. | On |
| Burning Entities | Anything on fire lights up its surroundings. | On |
| Glowing Mobs And Projectiles | Blazes, magma cubes, fireballs, lit TNT, glow squid, experience orbs. | On |
| Flames Go Out Underwater | Torches, campfires and lava buckets give no light underwater. Lanterns and glowstone still do. | On |