Waypoints

Keybinds

Stores simple local waypoints.

WhereMods › World
KindFeature
Versions1.8.9 and 1.21.11
The Waypoints panel in the Sour Client menu, at its default settings. Every row is explained below.
The Waypoints panel in the Sour Client menu, at its default settings. Every row is explained below.

Turning it on

  1. Sour Client menu, World topic (or search for it from All).
  2. Flip the switch on its row. Click the row itself to open its settings beside the list.
  3. It has keys: Add Waypoint Menu (L), Set Current Here (not set), Manager Key (M), Toggle Visibility Key (K). Change them in this mod's settings or under Settings › Keybinds.

Every setting

In the order the game shows them. Indented rows only appear once the row above is set the way it says.

Current Waypoint6 settings
NameWaypoint label text.Home
XWaypoint X coordinate.0
YWaypoint Y coordinate.64
ZWaypoint Z coordinate.0
DimensionDimension this waypoint belongs to.currentcurrent, overworld, nether, end, all
ColorWaypoint marker colour.#F1C550
Management2 settings
Saved WaypointsSaved waypoints as name@dimension:x:y:z#colour entries.Empty
SearchFilters saved waypoint display and management text.Empty
Keybinds4 settings
Add Waypoint MenuAdds a waypoint from your current position and opens the waypoint settings.L
Set Current HereCopies your current position into the current waypoint fields.Not set
Manager KeyOpens the waypoint manager.M
Toggle Visibility KeyToggles waypoint visibility.K
Display9 settings
Death WaypointMarks where you last died with a red Death waypoint.On
VisibleShows saved waypoints.On
Show DistanceShows when Visible is onShows waypoint distance.On
Show MarkerShows when Visible is onShows a world-space marker.On
Surface CircleShows when Visible is onShows underground waypoints at the highest visible surface point.On
Only In View DirectionShows when Visible is onOnly shows HUD labels when the waypoint is in your viewing direction.On
ScaleShows when Visible is onWaypoint HUD label scale.10.5 to 2
HUD Label BackgroundShows when Visible is onPanel behind HUD waypoint labels (#AARRGGBB).#161B22 at 59%
Render ModeShows when Visible is onWaypoint render style.worldworld, minimal, hud