Potion Status
Shows active potion effects and durations.
WhereMods › Combat
KindHUD widget
Versions1.8.9 and 1.21.11

Turning it on
- Sour Client menu, Combat topic (or search for it from All).
- Flip the switch on its row. Click the row itself to open its settings beside the list.
- Press your HUD Editor key (Right Shift unless you changed it) and drag the widget where you want it. Hover it for its settings, or to switch it off.
Every setting
In the order the game shows them. Indented rows only appear once the row above is set the way it says.
Display7 settings
| Layout | How potion entries are arranged. | verticalvertical, horizontal |
| Max Effects | Maximum potion entries shown. | 51 to 8 |
| Effect Icon | Shows compact effect markers. | Off |
| Icon Style | Effect Icon = the game's own effect picture. Potion Bottle = the potion's bottle, as it looks in your hotbar (effects with no potion keep the effect picture). | Effect IconEffect Icon, Potion Bottle |
| Show Duration | Shows remaining effect time. | On |
| Show Level | Shows potion amplifier level. | On |
| Compact Names | Uses shorter effect names when possible. | Off |
Expiry Reminder3 settings
| Expiry Reminder | Shows "Speed II 5s" under the crosshair when an effect is about to run out. | Off |
| Remind AtShows when Expiry Reminder is on | Seconds left when the reminder appears. | 51 to 30 |
| Reminder IconsShows when Expiry Reminder is on | Draws each effect's icon beside its line under the crosshair, in the Icon Style picked above. | Off |
Warnings3 settings
| Warn Seconds | Changes time colour below this many seconds. | 101 to 30 |
| Flash Expiring | Flashes effects that are about to run out. | On |
| Warning Colour | Colour used for low potion timers. | #FF6C6C |
Layout, look and text (19 settings every HUD widget shares) - show
Layout2 settings
| Scale | Widget scale factor. | 10.5 to 2 |
| Padding | Internal widget padding. | 62 to 12 |
Style6 settings
| Background | Shows a background panel. | Off |
| Background ColourShows when Background is on | Panel fill (#AARRGGBB). | #161B22 at 63% |
| Border | Shows a border around the widget. | Off |
| Border ColourShows when Border is on | Widget border (#AARRGGBB). | #30363D at 80% |
| Rounded Box | Uses rounded corners for the in-game HUD panel. | Off |
| Corner RadiusShows when Rounded Box is on | Panel corner rounding when Rounded Box is on (pixels). | 60 to 14 |
Text11 settings
| Title OverrideShows when Show Title is on | Optional custom title text for this HUD widget. | Empty |
| Show Title | Shows the label before the value. Turn off for value-only. | On |
| Text Colour | Primary text (#AARRGGBB). | #FFFFFF |
| Label ColourShows when Show Title is on | Secondary label (#AARRGGBB). | #FFFFFF |
| Text Shadow | Draws text with a shadow. | On |
| BracketsShows when Show Title is on | Wraps the label in brackets. | Off |
| Bracket StyleShows when Brackets is on | Bracket characters when Brackets is on. | [ ][ ], ( ), { }, < > |
| SeparatorShows when Show Title is on | Separator placed between the label and value. | Empty |
| Separator ColourShows when Show Title is on | Label/value separator (#AARRGGBB). | #FFFFFF |
| OrderShows when Show Title is on | Whether the label or value comes first. | label_valuelabel_value, value_label |
| Text Alignment | How lines line up inside the widget when they are different lengths. | LeftLeft, Centre, Right |